I am a Bristol-based Storyboard Artist and Designer who loves visual storytelling and evoking emotions by creating dramatic and cinematic scenes full of expression. I have an Animation BA specialising in storyboarding and design for children’s animation using Storyboard Pro. I have six years of project work experience as an engineering technician, involving multi-discipline collaboration, taking projects from concepts to delivery, taking direction and working to tight deadlines. I have experience on virtual production sets and live action as a first and second camera assistant. I love learning about the world, I love languages and I speak Hungarian, English and Japanese fluently. I aspire to broaden out into working in film and games as well as animation.
Storyboarded extensively for children’s animation student projects at UWE and beyond.
Live action experience, creating board in 2 days during virtual production (VP) skills bootcamp.
Continued development through personal projects targetting learning new skills and software.
Deep knowledge of and passion for cinematography and composition.
Interest in filmmaking history and film and photography technique.
Love for visual storytelling through character, expressions and dynamic action.
Using Storyboard Pro and Premiere Pro to create fully edited animatics with sound, effects and movement, including 3D tools.
Knowledge of the use of ToonBoom Harmony and Maya to create 2D and 3D animation.
Knowledge of fundamentals, pipeline and process for entertainment design.
Strong traditional and digital drawing skills.
Ability to research, brainstorm and iterate distinct options full of personality.
Ability to adapt style to the requirements of the project.
Use of digital software such as Procreate and Photoshop to create and edit artwork.
Extensive knowledge of 3D modelling process in Maya and computer-aided design (CAD).
Creating project schedule plan with contingency and deliverables on student collaborative film and arranging regular meetings to discuss roles, responsibilities and troubleshooting.
Working together with project manager in engineering to plan and agree on deadlines for six month project, including the responsibility to request and supervise a team as needed.
Understanding of budgets, deadlines and resource management.
Knowledge of Gantt chart and planning software such as Microsoft Projects.
Confident use of Microsoft Office tools such as Excel, Word, PowerPoint and G Suite.
Passion for helping and teaching my peers, sharing knowledge and opportunities.
King Pig (2025) - Story Artist and Designer
Animated drama for a family audience. Storyboarded and created animatic with sound for the first two sequences, shot list created for seven sequences. Character designs created to suit 2D animation.
The Lick (2025) - Storyboard Artist
Two minute animated comedy short for a teen+ audience with a quick turnaround of just over a month. Screened for an audience of 200 at Arnolfini and made a lot of people laugh even in its roughest form.
The Tree in the Park (2024) - Storyboard Artist
Storyboard and animatic for a children’s animated series, using an existing script and characters.
eLearning Academy (2024) - Storyboard Artist
Live action storyboard for an ad based on a script.
There's That Chameleon (2024) - Producer, Designer, 3D Generalist
Pest dir. Zoe Ferrier (2023) - 2D Animator
UWE Students' Union (2022-2023) - Front of House
Taking calls and questions on reception, engaging with the public.
Sending people to the right department for help.
Archiving, taking inventory and daily administration tasks.
Organising and helping with events.
Arup & Partners Ltd. (2016-2022) - Computer-Aided Design Technician (3D Modeler)
3D and 2D modelling for civil engineering in bridges and railways.
Taking direction from engineer and seniors to produce layout drawings for construction.
Using pre-existing and archival drawings and survey data to produce new drawings.
Draft, refine, review and approval cycle on each project to work towards finished drawings.
Team-leadership, EDI and LGBTQ+ representation, mentoring and helping early careers.
VP Skills Bootcamp (2025 Summer) - MyWorld, Bristol
Learned fundamentals of Unreal Engine and Virtual Production using 2D and 3D plates. Created environment from scratch suitable for virtual production in Unreal Engine. Helped with story generation and provided storyboards for the 2D plate shoot to allow for a smooth shooting process and planning. During both the 2D and 3D shooting days I worked as a camera assistant, changing lenses, batteries, transferring the camera from a dolly to a tripod and vice versa, moving the dolly, focus pulling and calibration, helping the camera operator during hand-held shots and marking positions on the stage.
Animation BA (2022-2025) - University of West of England, Bristol
Specialised in storyboarding and design for children’s animation, using Storyboard Pro, Premiere Pro and Maya. Study of animation history, fundamentals and 2D and 3D animation pipelines, editing of several video essays and animatics. Planning and troubleshooting team projects. CG modelling, rigging and animating a simple character in multiple shots and creating simple CG assets.
Video Games: I love RPGs, action adventure and strategy games that are full of story and depth.
Linguistics: I love the study of languages, learning them and I can construct languages from scratch.
Reading: I love to read children’s, sci-fi and fantasy, as well as classics and non-fiction.
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